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Urban Assault


Registration is now CLOSED

Regisstration CLOSES February 26th!


Basic rules


All players must be at the field ready to go by 8:30 am for the player orientation and team meeting.

Matches start at 9 am and will continue until the last match has been played.

Only the top two scoring teams will compete in the final for the grand prize. 


There will be one flag in the center of the field that needs to be placed at the opposing teams start box to end the game.

Points will be given for flag pull, flag hang, players eliminated and players left alive. 

Flag pull 30 points 

Flag hang 30 points 

Eliminated player 5 points per player you eliminate

Live player 5 points per player you have left alive

Total of 100 max points per game

Sides will be picked by the flip of a coin right before the game begins.


Refs will be there to be sure we have safe and fair play.

Refs will only paint check a player if they are told where the player is and where you shot him/her, or if the ref believes a player was truly hit. They will do their best not to give a players position away.



Penalties are accessed by the referees and are final once given. It is a player’s responsibility to wipe off any old hits from previous games!

Players caught playing on after being hit will be fined 50 points if it is an obvious hit (eg arm/hopper/gun) and 25 points if it is a hit in an unobvious spot (eg pack/back)

Player caught cheating/wiping will be fined 50 point, and also sit the next game (team starts with three)




Paint will be $50/case and will be a very specific color

Any NON event paint will result in the player being ejected from the event and the team playing 1 man down for the remainder of the event.....be sure your team is not using nonevent paint!! 



Team Registration is $100/Team with max 5 on the roster

Individual Player is $20/Player (placed on a team the day of)

Registration entry money will all go into a pot. Payout is as follows

1st place 70%

2nd place 20%

3rd place 10%


Teams can consist of 4 players with a maximum appa ranking of D4 and are allowed to have 1 player with no cap on their ranking. Only 4 players will be allowed on the field at any one time. Appa will be verified once players are registered through our website.

Individual players will be placed on a team the morning of the event and we will split teams based on current (not prior) ranking, if you are a ranked player.


Chrono / Rate of fire

Chrono speed is 290 fps for ALL markers.

Rate of fire will be PSP/Ramp capped at 10.5 BPS. Cyclone feed style markers are allowed 3 round burst. There are no other exceptions allowed.